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Taehee Lee
teylee



Location:
San Francisco, USA

Language(s):
English

Member Since:
June 2004

Last Updated:
11 January 2009

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Rosa
BodyPaint, Maya, mental ray, Photoshop, Renderman, Shake, ZBrush
December 2008


   
It was built in maya nurbs path. Then it is converted into polygon, and I put more detail in zbush. The hair rendered in renderman with rib.
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