Taehee Lee teylee Location: San Francisco, USA Language(s):
English Member Since: June 2004 Last Updated: 11 January 2009 Portfolio Views: 1432 Chosen as Favorite: 5
Groups:
Rosa BodyPaint, Maya, mental ray, Photoshop, Renderman, Shake, ZBrush December 2008
It was built in maya nurbs path. Then it is converted into polygon, and I put more detail in zbush. The hair rendered in renderman with rib.